{"product_id":"video-game-law-everything-you-need-to-know-about-legal-and-business-issues-in-the-game-industry-hardcover","title":"Video Game Law: Everything You Need to Know about Legal and Business Issues in the Game Industry - Hardcover","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eS. Gregory Boyd\u003c\/b\u003e (Author), \u003cb\u003eBrian Pyne\u003c\/b\u003e (Author), \u003cb\u003eSean F. Kane\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eVideo Game Law\u003c\/strong\u003e is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video game company has the financial resources to retain in-house counsel-which \u003cb\u003eVideo Game Law\u003c\/b\u003e seeks to address by discussing many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKEY FEATURES\u003c\/strong\u003e: \u003cbr\u003e- Provides a solid understanding of intellectual property (IP) concepts and laws, including\u003cbr\u003ecopyright, trademark, trade secret, and other protections that apply to video games and\u003cbr\u003ehow each can be employed to protect a company's unique and valuable IP\u003cbr\u003e- Explores cutting edge legal issues that affect the gaming industry, including gambling, \u003cbr\u003evirtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives\u003cb\u003e, \u003c\/b\u003e and\u003cbr\u003erelevant piracy laws\u003cbr\u003e- Provides an overview of legal and privacy vocabulary and concepts needed to navigate\u003cbr\u003eand succeed in an industry that is constantly growing and evolving\u003cbr\u003e- Provides illustrative examples and legal concepts from the video game industry in every\u003cbr\u003echapter\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eS. GREGORY BOYD\u003c\/strong\u003e is one of the most prominent video game law attorneys in the United States.\u003cbr\u003eHe is a founding member of the Video Game Bar Association and formerly served on its Board\u003cbr\u003eof Directors. He co-chairs the Interactive Entertainment group at Frankfurt Kurnit and has been\u003cbr\u003efeatured in a variety of publications, including Fortune, Forbes, Mashable, and Gamasutra. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cstrong\u003eBRIAN PYNE\u003c\/strong\u003e is the Director of Legal Affairs and Enforcement for the Entertainment Software\u003cbr\u003eRating Board (ESRB) and legal counsel to the International Age Rating Coalition (IARC). Prior to\u003cbr\u003ejoining the ESRB, Brian was Associate Counsel at Take-Two Interactive Software, the parent\u003cbr\u003ecompany of Rockstar Games and 2K. Brian has also taught a course on intellectual property\u003cbr\u003elaw and the video game industry and spoken on those topics at a variety of events. \u003cp\u003e\u003c\/p\u003e\u003cstrong\u003eSEAN F. KANE\u003c\/strong\u003e has been practicing video game law for 15 years and \u003ci\u003eVariety\u003c\/i\u003e magazine named\u003cbr\u003ehim to their 2017 Dealmakers Elite New York list and 2016 Legal Impact Report. He co-chairs\u003cbr\u003ethe Interactive Entertainment Group at Frankfurt Kurnit Klein \u0026amp; Selz, where he represents many of \u003cbr\u003ethe most well-known names in the video game industry. Sean is also on the Board of the Video Game\u003cbr\u003eBar Association and is a sought after author, speaker and industry commentator.\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 254\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.69 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e June 20, 2018\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52491830559027,"sku":"9781138058491","price":149.54,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/L0RNUEVaY1Via3NDOHVlR2k1VUlIUT09.webp?v=1759924746","url":"https:\/\/www.vysn.com\/products\/video-game-law-everything-you-need-to-know-about-legal-and-business-issues-in-the-game-industry-hardcover","provider":"VYSN","version":"1.0","type":"link"}