{"product_id":"story-mode-the-creative-writers-guide-to-narrative-video-game-design-hardcover","title":"Story Mode: The Creative Writer's Guide to Narrative Video Game Design - Hardcover","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eJulialicia Case\u003c\/b\u003e (Author), \u003cb\u003eEric Freeze\u003c\/b\u003e (Author), \u003cb\u003eSalvatore Pane\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eAgainst the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', \u003ci\u003eStory Mode\u003c\/i\u003e offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word. \u003cbr\u003e \u003cbr\u003e Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers: \u003cbr\u003e \u003cbr\u003e - Contextual and introductory chapters exploring the history and variety of various game genres. \u003cbr\u003e \u003cbr\u003e - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing.\u003cbr\u003e \u003cbr\u003e - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer.\u003cbr\u003e \u003cbr\u003e - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker. \u003cbr\u003e \u003cbr\u003e Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eJulialicia Case\u003c\/b\u003e is Assistant Professor and Co-director of the Center for Games and Interactive Media at the University of Wisconsin - Green Bay, USA. She teaches courses in fiction, game writing, and digital storytelling. Her creative work has appeared in \u003ci\u003eThe Gettysburg Review, Crazyhorse, Witness, Blackbird\u003c\/i\u003e, and other journals. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eEric Freeze\u003c\/b\u003e is Associate Professor of Creative Writing at Wabash College, USA, where he developed the Wabash Gaming Lab. He has published four books, including the award-winning Hemingway on a Bike and French Dive. He lives in Crawfordsville, Indiana and Nice, France. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eSalvatore Pane\u003c\/b\u003e is Associate Professor of Creative Writing and New Media at the University of St. Thomas, USA. He is the author of two novels and a book of nonfiction about video games. He's written video games available on Nintendo Switch, Xbox, and PlayStation.\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 256\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.63 x 9.21 x 6.14 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 22, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52592923181363,"sku":"9781350301368","price":169.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/tfNZS8Cz1S9781350301368.webp?v=1761688379","url":"https:\/\/www.vysn.com\/products\/story-mode-the-creative-writers-guide-to-narrative-video-game-design-hardcover","provider":"VYSN","version":"1.0","type":"link"}