{"product_id":"godot-4-game-development-projects-second-edition-build-five-cross-platform-2d-and-3d-games-using-one-of-the-most-powerful-open-source-game-engines-paperback","title":"Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eChris Bradfield\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eLearn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eMaster the art of developing cross-platform games\u003c\/li\u003e\n\u003cli\u003eHarness the power of Godot's node and scene system to design robust and reusable game objects\u003c\/li\u003e\n\u003cli\u003eEffortlessly and effectively integrate Blender into Godot to create powerful 3D games\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThe Godot 4 Game Development Projects book introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you're a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life.\u003c\/p\u003e\u003cp\u003eThis updated edition consists of five projects with more emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills by showing you how to create small-scale game projects. Along the way, you'll gain insights into Godot's inner workings and discover important game development techniques that you can apply to your own projects.\u003c\/p\u003e\u003cp\u003eUsing a straightforward, step-by-step approach and practical examples, this Godot book covers everything from the absolute basics to sophisticated game physics, animations, and much more. Upon completing the final project, you'll have a strong foundation for future success with Godot 4.0 and be ready to develop a variety of games and game systems.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eIf you're new to Godot, get started with the game engine and editor\u003c\/li\u003e\n\u003cli\u003eLearn about the new features of Godot 4.0\u003c\/li\u003e\n\u003cli\u003eBuild games in 2D and 3D using design and coding best practices\u003c\/li\u003e\n\u003cli\u003eUse Godot's node and scene system to design robust, reusable game objects\u003c\/li\u003e\n\u003cli\u003eUse GDScript, Godot's built-in scripting language, to create complex game systems\u003c\/li\u003e\n\u003cli\u003eImplement user interfaces to display information\u003c\/li\u003e\n\u003cli\u003eCreate visual effects to spice up your game\u003c\/li\u003e\n\u003cli\u003ePublish your game to desktop and mobile platforms\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is for game developers at any stage, whether you're a beginner looking for an introduction or an experienced programmer aiming to delve into game creation using Godot Engine 4.0. It will serve as a valuable resource for newcomers to the realm of game development, while also offering a wealth of insights to experienced developers. Prior programming experience is a prerequisite.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 264\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.55 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 11, 2023\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52494090633523,"sku":"9781804610404","price":71.78,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/zn-DBsPz5p9781804610404.webp?v=1759971237","url":"https:\/\/www.vysn.com\/products\/godot-4-game-development-projects-second-edition-build-five-cross-platform-2d-and-3d-games-using-one-of-the-most-powerful-open-source-game-engines-paperback","provider":"VYSN","version":"1.0","type":"link"}