{"product_id":"getting-started-in-zbrush-an-introduction-to-digital-sculpting-and-illustration-paperback","title":"Getting Started in Zbrush: An Introduction to Digital Sculpting and Illustration - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eGregory S. Johnson\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eWritten with the digital beginner in mind this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book ZBrush will empower you to be the digital artist you always wanted to be.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eAs a professor for almost thirty years, Gregory S. Johnson has had the privilege of teaching thousands of students a wide array of courses including digital sculpture, 3D modeling, texturing, animation, rigging, visual effects, digital painting, programming, game design and development. This book is a compilation of material developed from his introduction to digital sculpting lectures and all of the excellent advice cultivated over the years. Gregory is a member of the International Game Developers Association (igda.org), the Guild of Natural Science Illustrators (www.gnsi.org), and the Association of Science Fiction Illustrators (asfa-art.ning.com) and has worked for years as a 3D artist. You can find examples of hiswork, additional ZBrush resources, and other educational material at my website (GregTheArtist.com). If you enjoy this book, you can check out his other published work by going to (www.Toonzy.com) and downloading a free PDF of \u003cem\u003eToonzy! the Cartoon Role Playing Game \u003c\/em\u003eor purchasing a copy of my game design book, \u003cem\u003eDeveloping Creative Content for Games. \u003c\/em\u003eEnsure you visit the publisher's website for the video recordings of each chapter of this book.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 438\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.93 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e June 26, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52494197227827,"sku":"9781032104256","price":152.78,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/wzHISVDSYi9781032104256.webp?v=1759974890","url":"https:\/\/www.vysn.com\/products\/getting-started-in-zbrush-an-introduction-to-digital-sculpting-and-illustration-paperback","provider":"VYSN","version":"1.0","type":"link"}