
Fizzwip's Treasury of Absurd Curiosities volume 2 - Paperback
Fizzwip's Treasury of Absurd Curiosities volume 2 - Paperback
$45.88
/

products.product.pickup_availability.unavailable
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
by Zachary Adams (Author), Jerry Joe Seltzer (Illustrator)
Absurdly Useful
For centuries, Fizzwip has traveled the realms, trading in magic items. Those of simple and obvious function sold quickly, while those requiring a more creative approach were passed over. As a result, he has steadily amassed a vast treasury of items that only a truly discerning buyer will find value in.
D&D, Daggerheart, and More
Having traversed every realm, Fizzwip's wares are not limited to any one fantasy RPG. With a mind towards both D&D and Daggerheart, these items have been made accessible to both. They are written in a way that conveys their function and without conflicting with any system-specific mechanics. As such, they will fit well in nearly any fantasy RPG.
Volume 2: Curios & Containers
This volume contains bags and baubles.
Convention-Breaking, Not Game-Breaking
Every item is built to be both bizarre and functional; the contents of this book embrace absurdity with intention. Items that walk a fine line between ridiculous and marginally effective. These are enchanted oddities that twist expectations, spark outlandish plans, and lead to those glorious moments where your players say, "Wait... I can actually use this?" The goal isn't to have game-breaking and overpowered artifacts that derail the story, but to make every journey a little weirder, a little wilder, and a lot more memorable. It's a toolkit for DMs and players who like their adventures with a generous side of chaos, creativity, and just the right amount of nonsense.



















