{"product_id":"writing-game-histories-hardcover-1","title":"Writing Game Histories - Hardcover","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eEsther Wright\u003c\/b\u003e (Editor), \u003cb\u003eHeiko Feldner\u003c\/b\u003e (Editor), \u003cb\u003eIain Donald\u003c\/b\u003e (Editor)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eThis book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies.\u003c\/b\u003e From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eHow do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eEsther Wright\u003c\/b\u003e is Lecturer in Digital History at Cardiff University, UK \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eNick Webber \u003c\/b\u003eis Associate Professor in Media at Birmingham City University, UK \u003cp\u003e\u003c\/p\u003e\u003cb\u003eIain Donald \u003c\/b\u003eis a Lecturer in Design \u0026amp; UX at Edinburgh Napier University, UK\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 272\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.63 x 9.21 x 6.14 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e May 28, 2026\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":53801400860979,"sku":"9781350468252","price":187.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/SMY_quiMiB9781350468252_f15e19da-8520-487d-8fc2-57ecc03aac71.webp?v=1785968856","url":"https:\/\/www.vysn.com\/en-ca\/products\/writing-game-histories-hardcover-1","provider":"VYSN","version":"1.0","type":"link"}