{"product_id":"teach-like-a-gamer-adapting-the-instructional-design-of-digital-role-playing-games-paperback","title":"Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eCarly Finseth\u003c\/b\u003e (Author), \u003cb\u003eMatthew Wilhelm Kapell\u003c\/b\u003e (Editor)\u003c\/p\u003e\u003cp\u003eDigital role-playing games such as \u003ci\u003eRift, Diablo III\u003c\/i\u003e, and \u003ci\u003eKingdoms of Amalur: Reckoning\u003c\/i\u003e help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003cb\u003eCarly Finseth\u003c\/b\u003e is the Senior Vice President of Education at Northwest Lineman College, where she leads and develops educational standards of excellence for the power delivery industry. Her work has appeared in such publications as the \u003ci\u003eJournal of Technical Writing and Communication\u003c\/i\u003e, the \u003ci\u003eJournal of Applied Instructional Design, Kairos: A Journal of Rhetoric, Technology, and Pedagogy\u003c\/i\u003e, the \u003ci\u003eJournal of Teaching Writing\u003c\/i\u003e and \u003ci\u003eComputers and Composition Online\u003c\/i\u003e. \u003cb\u003e\u003c\/b\u003eSeries editor \u003cb\u003eMatthew Wilhelm Kapell\u003c\/b\u003e teaches American studies, anthropology, and writing at Pace University in New York.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 216\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.5 x 8.8 x 5.9 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e May 24, 2018\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52505834553651,"sku":"9781476670546","price":78.91,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/ZlBFT2k1Ni8vZU1pZ1BIMXI4cVlZZz09.webp?v=1760230716","url":"https:\/\/www.vysn.com\/en-ca\/products\/teach-like-a-gamer-adapting-the-instructional-design-of-digital-role-playing-games-paperback","provider":"VYSN","version":"1.0","type":"link"}