{"product_id":"making-enemies-monster-design-inspiration-for-tabletop-roleplaying-games-hardcover","title":"Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games - Hardcover","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eKeith Ammann\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eFrom the acclaimed author of the \"must-have\" (R.A. Salvatore, #1\u003ci\u003e New York Times \u003c\/i\u003ebestselling author) The Monsters Know What They're Doing series, an indispensable and easy-to-follow new handbook for creating original enemies in tabletop role-playing games.\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eIn \u003ci\u003eThe Monsters Know What They're Doing\u003c\/i\u003e, the essential tactics guide for Dungeon Masters, and its sequel, \u003ci\u003eMOAR! Monsters Know What They're Doing\u003c\/i\u003e, Keith Ammann reverse-engineered hundreds of fifth edition Dungeons \u0026amp; Dragons monsters to help DMs prepare battle plans for combat encounters before their game sessions. \u003cp\u003e\u003c\/p\u003eNow, in \u003ci\u003eMaking Enemies\u003c\/i\u003e, he explores everything that goes into creating monsters from the ground up: size, number, and level of challenge; monster habitats; monster motivations; monsters as metaphors; monsters and magic; the monstrous anatomy possessed by real-world organisms; and how to customize monsters for your own tabletop roleplaying game adventuring party to confront. No longer limited to one game system, \u003ci\u003eMaking Enemies \u003c\/i\u003eshows you how to build out your creations not just for D\u0026amp;D 5E but also for Pathfinder 2E, Shadowdark, the Cypher System, and Call of Cthulhu 7E. Including interviews with some of the most brilliant names in RPG and creature design, \u003ci\u003eMaking Enemies\u003c\/i\u003e gives you the tools to surprise and delight your players--and terrify their characters--again and again.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eKeith Ammann is an ENNIE Award-winning writer based in Chicago and has been a roleplaying gamer and gamemaster for more than thirty years. He likes to play outwardly abrasive helpers, out-of-their-element helpers, reluctant helpers, and genuinely nice, helpful helpers. Mostly, though, he plays non-player characters. And monsters.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 592\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.6 x 9.1 x 6.1 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 07, 2025\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52593512153395,"sku":"9781668093344","price":40.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/v0dJ6IXyVf9781668093344.webp?v=1761699507","url":"https:\/\/www.vysn.com\/en-ca\/products\/making-enemies-monster-design-inspiration-for-tabletop-roleplaying-games-hardcover","provider":"VYSN","version":"1.0","type":"link"}