{"product_id":"godot-from-zero-to-proficiency-beginner-a-step-by-step-guide-to-code-your-game-with-godot-paperback","title":"Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003ePatrick Felicia\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAre You Ready to Create Your Own Games with Godot 4?\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eThis book has been fully updated for \u003cb\u003eGodot 4.6+\u003c\/b\u003e and is your step-by-step guide to creating your own games from scratch; no prior experience required. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eLearn by Building a Complete 3D Adventure Game\u003c\/b\u003e\u003cbr\u003eIn this book, you will create a complete 3D adventure game where the player must explore a city, collect boxes and petrol cans, and escape before time runs out. Along the way, you will implement core gameplay systems such as movement, collisions, scoring, UI updates, and level progression. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eMaster Godot Faster\u003c\/b\u003e\u003cbr\u003eThrough practical, hands-on exercises, you will learn how to design 3D environments, write scripts in GDScript, and build interactive gameplay systems. By the end of the book, you will have the skills and confidence to create your own games and projects using Godot 4. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003eWrite and understand GDScript in Godot 4\u003c\/li\u003e\n\u003cli\u003eCreate a complete 3D adventure game\u003c\/li\u003e\n\u003cli\u003eImplement player movement and interactions\u003c\/li\u003e\n\u003cli\u003eDetect collisions and collect game objects (boxes and petrol cans)\u003c\/li\u003e\n\u003cli\u003eCreate scoring systems and simple inventory mechanics\u003c\/li\u003e\n\u003cli\u003eDesign and update a user interface (including a mini-map)\u003c\/li\u003e\n\u003cli\u003eLoad new levels based on in-game events\u003c\/li\u003e\n\u003cli\u003eAdd sound effects and background music\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eBeginners in Game Development: \u003c\/b\u003e Learn step-by-step and build a strong foundation using Godot 4\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eAspiring Game Designers: \u003c\/b\u003e Turn your ideas into playable 3D games\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eIndie Developers: \u003c\/b\u003e Strengthen your skills with practical systems and workflows\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eStudents and Educators: \u003c\/b\u003e A structured resource for learning and teaching game development\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCareer Switchers: \u003c\/b\u003e Build real projects and develop portfolio-ready skills\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eTopics Covered\u003c\/b\u003e\u003col\u003e\n\u003cli\u003eIntroduction to programming concepts\u003c\/li\u003e\n\u003cli\u003eWriting your first scripts in GDScript\u003c\/li\u003e\n\u003cli\u003eBuilding gameplay mechanics\u003c\/li\u003e\n\u003cli\u003eScoring and inventory systems\u003c\/li\u003e\n\u003cli\u003eCollision detection and level transitions\u003c\/li\u003e\n\u003cli\u003eUser interface (text, images, mini-map)\u003c\/li\u003e\n\u003cli\u003eAudio: sound effects and music\u003c\/li\u003e\n\u003c\/ol\u003e\u003cb\u003eStart Creating Games Today\u003c\/b\u003e\u003cbr\u003eWith its clear explanations and practical approach, this book helps you quickly move from beginner to confident Godot developer. Build real projects, understand core concepts, and start creating your own games today. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eGet your copy now and begin your journey with Godot 4.\u003c\/b\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 242\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.51 x 11 x 8.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e April 22, 2021\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52511948439859,"sku":"9798740433844","price":33.98,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/yMXczY68mE9798740433844.webp?v=1784117794","url":"https:\/\/www.vysn.com\/en-ca\/products\/godot-from-zero-to-proficiency-beginner-a-step-by-step-guide-to-code-your-game-with-godot-paperback","provider":"VYSN","version":"1.0","type":"link"}