{"product_id":"building-a-game-with-unity-and-blender-give-life-to-your-ideas-by-developing-complete-3d-games-with-the-unity-game-engine-and-blender-paperback","title":"Building a Game with Unity and Blender: Give life to your ideas by developing complete 3D games with the Unity game engine and Blender - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eLee Zhi Eng\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eLearn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eLearn the fundamentals of two powerful tools and put the concepts into practice\u003c\/li\u003e\n\u003cli\u003eFind out how to designand buildall the core elements required for a great game - from characters to environments, to props-\u003c\/li\u003e\n\u003cli\u003eLearn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eIn the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eStarting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDesign and create a game concept that will determine how your game will look and how it will be played\u003c\/li\u003e\n\u003cli\u003eConstruct 3D models of your game characters and create animations for them before importing them into the game\u003c\/li\u003e\n\u003cli\u003eBuild the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene\u003c\/li\u003e\n\u003cli\u003eImport and integrate game assets created in Blender into Unity-for example, setting up textures, materials, animation states, and prefabs\u003c\/li\u003e\n\u003cli\u003eDevelop game structures including a game flow, user interface diagram, game logic, and a state machine\u003c\/li\u003e\n\u003cli\u003eMake the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence\u003c\/li\u003e\n\u003cli\u003eCreate particles and visual effects to enhance the overall visual aesthetic\u003c\/li\u003e\n\u003cli\u003eDeploy the game for various types of platforms\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e﻿This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 250\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.53 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e November 30, 2015\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52492843188531,"sku":"9781785282140","price":80.42,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/eUpTbHZwd3A1WHZFZkZrK0QvcmI2dz09.webp?v=1759942734","url":"https:\/\/www.vysn.com\/en-ca\/products\/building-a-game-with-unity-and-blender-give-life-to-your-ideas-by-developing-complete-3d-games-with-the-unity-game-engine-and-blender-paperback","provider":"VYSN","version":"1.0","type":"link"}