{"product_id":"ancient-greece-and-rome-in-modern-science-fiction-amazing-antiquity-paperback","title":"Ancient Greece and Rome in Modern Science Fiction: Amazing Antiquity - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eRoss Clare\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eAncient Greece and Rome in Modern Science Fiction\u003c\/i\u003e introduces and analyses the reception of classical antiquity in contemporary science fiction. By using up-to-date methods from classical reception theory, science-fiction analysis and fictional-world studies, the book will help furnish the reader's understanding of the ways in which the literature, culture, history and mythology of ancient Greece and Rome are appropriated and represented across multiple media platforms in the science-fiction genre today. The book will therefore serve as an entry point into several areas of study: the reception of classics in popular culture, antiquity in modern media, the uses of the ancient world in science-fiction, and broader science-fiction criticism.\u003c\/p\u003e \u003cp\u003eThe chapters - structured by medium - principally offer a roughly chronological overview of that medium and its treatment of ancient history, mythology, literature and culture. An abundance of case studies from literature, film and television and videogames including \u003ci\u003eStar Trek\u003c\/i\u003e, \u003ci\u003eBattlestar Galactica\u003c\/i\u003e, \u003ci\u003eFallout: New Vegas, \u003c\/i\u003ethe \u003ci\u003eMass Effect \u003c\/i\u003efranchise and \u003ci\u003eAssassin's Creed\u003c\/i\u003e show how classical antiquity is reused, encountered, re-encountered by creators and consumers of the present - how we bounce off it, and it bounces off us, and how this reciprocation creates new visions of Greece and of Rome.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eRoss Clare is an independent scholar and Honorary Research Fellow at the University of Liverpool. He specializes in the study of antiquity in popular culture, particularly video games, film and television, and science fiction and fantasy. He is the author of Ancient Greece and Rome in Videogames: Representation, Play, Transmedia (Bloomsbury 2021).\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 264\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.56 x 9.21 x 6.14 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e November 01, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":52634717126963,"sku":"9781835537947","price":96.98,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0300\/5595\/6612\/files\/i6ecXyIjXn9781835537947.webp?v=1762250034","url":"https:\/\/www.vysn.com\/en-ca\/products\/ancient-greece-and-rome-in-modern-science-fiction-amazing-antiquity-paperback","provider":"VYSN","version":"1.0","type":"link"}